JEWELRY STORE INTERIOR
A fully detailed and immersive jewelry store ready for robbery. Every display case and painting is interactable, creating a realistic heist environment.
SECURITY ACCESS PANEL
Configurable interaction point. Can require a specific item (configurable) or be free to use. Supports server-side validation, progress animations and optional police alert with configurable chance. Can also trigger security NPC spawn when activated. All behaviors toggleable in the config.
PAINTING THEFT
Steal valuable paintings using synchronized cutting animations. Each painting requires precision and timing to complete the theft.
JEWEL DISPLAY CASES
Break display cases to collect jewels. Each case includes random rewards, independent cooldown timers, and realistic glass-breaking effects.
SMOKE AND ALARM EFFECTS
When the alarm triggers, the jewelry store fills with smoke for added tension. The system synchronizes visual and audio effects across all players.
GLASS CUTTING SEQUENCE
Interactive glass cutting system with tool animations and particle effects. Includes overheating mechanic, configurable success time, and optional police or NPC alerts. Rewards, tools, timings, and alerts fully customizable in the config — see documentation for full details.

